Catos Engine (Source) 0.0.1
Lightweight Game engine
|
Info about how the RenderPass should be created. More...
#include <renderPass.h>
Public Attributes | |
bool | willBeVisible = false |
If the Pass will be presented to the Window. | |
Vector2 | size {512, 512} |
The size of the Pass's image. | |
bool | resizeToRenderSize = false |
If the pass should resize to the global Render size. | |
PassType | passType = PassType::COLOR |
Info about how the RenderPass should be created.
PassType catos::RenderPassCreationInfo::passType = PassType::COLOR |
bool catos::RenderPassCreationInfo::resizeToRenderSize = false |
If the pass should resize to the global Render size.
Vector2 catos::RenderPassCreationInfo::size {512, 512} |
The size of the Pass's image.
bool catos::RenderPassCreationInfo::willBeVisible = false |
If the Pass will be presented to the Window.