Catos Engine (Source) 0.0.1
Lightweight Game engine
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catos::math::Vector2 Struct Reference

#include <vecs.h>

Public Member Functions

bool operator== (Vector2 &b)
 
bool operator== (glm::vec2 &b)
 
void operator+ (Vector2 &b)
 
void operator+ (glm::vec2 &b)
 

Public Attributes

float x
 
float y
 

Member Function Documentation

◆ operator+() [1/2]

void catos::math::Vector2::operator+ ( glm::vec2 & b)
inline

◆ operator+() [2/2]

void catos::math::Vector2::operator+ ( Vector2 & b)
inline

◆ operator==() [1/2]

bool catos::math::Vector2::operator== ( glm::vec2 & b)
inline

◆ operator==() [2/2]

bool catos::math::Vector2::operator== ( Vector2 & b)
inline

Member Data Documentation

◆ x

float catos::math::Vector2::x

◆ y

float catos::math::Vector2::y

The documentation for this struct was generated from the following file: