Catos Engine (Source) 0.0.1
Lightweight Game engine
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renderPass.h File Reference
#include <math/vecs.h>
#include <renderer/shader.h>

Go to the source code of this file.

Classes

struct  catos::RenderPassCreationInfo
 Info about how the RenderPass should be created. More...
 
class  catos::RenderPass
 

Namespaces

namespace  catos
 

Typedefs

typedef unsigned int catos::ColorBuffer
 
typedef unsigned int catos::FrameBuffer
 
typedef unsigned int catos::RenderBuffer
 

Enumerations

enum  catos::PassType : unsigned int { catos::COLOR = 0x8CE0 , catos::COLOR_SINGLE = 0x8CE1 , catos::DEPTH = 0x8D00 , catos::STENCIL = 0x8D20 }
 What kind of type the Pass Should be. More...