Catos Engine (Source) 0.0.1
Lightweight Game engine
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renderer.h File Reference

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Classes

struct  catos::RendererCreateInfo
 
class  catos::Renderer
 The renderer is the Master class that handles everything getting drawn properly. More...
 

Namespaces

namespace  catos
 

Enumerations

enum class  catos::RenderBackendType : unsigned int { catos::UNKNOWN = 0 , catos::OPENGL_4_2 = 1 }
 What backend the renderer should use. NOTE: ONLY OPENGL 4.2 SUPPORTED. More...
 
enum  catos::RenderStatus : unsigned int { catos::SUCCESSFUL = 0 , catos::RENDERER_ALREADY_INITIALIZED = 1 }
 The statuses of the renderer's operation. More...