Catos Engine (Source) 0.0.1
Lightweight Game engine
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Go to the source code of this file.
Classes | |
struct | catos::RendererCreateInfo |
class | catos::Renderer |
The renderer is the Master class that handles everything getting drawn properly. More... | |
Namespaces | |
namespace | catos |
Enumerations | |
enum class | catos::RenderBackendType : unsigned int { catos::UNKNOWN = 0 , catos::OPENGL_4_2 = 1 } |
What backend the renderer should use. NOTE: ONLY OPENGL 4.2 SUPPORTED. More... | |
enum | catos::RenderStatus : unsigned int { catos::SUCCESSFUL = 0 , catos::RENDERER_ALREADY_INITIALIZED = 1 } |
The statuses of the renderer's operation. More... | |